Wednesday, 20 May 2015

Simple maya animations.

After learning the basics of maya modelling we moved onto the basic of animating in maya. I felt this was less of a steep learning curve than when we started modelling as the inputs/controls were easier to use than ones we used for modelling but this is probably because the animations we did were very simple.
Actually moving things in maya was not too difficult it was getting the motion to be move believable that was the more challenging part. I quickly realised the graph editor was the greatest ally for this similar to the one in after effects for editing the easing between key frames. This allowed movement that looked real for things like the pendulum. I felt the hardest of the animation tasks given to use was the overlapping motion. This however like the others just required some careful tweaking on the graph editor to make it look right.
Overall I felt the animating was not too bad however the interface of maya is such a new thing to me that its definitely something I should keep practicing over summer so I do not forget what I have learnt. I think with even the simple skills we've been given in maya I could try create simple but interesting effects over summer.

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