Tuesday, 13 October 2015

UV Mapping maya

Yesterday we UV mapped our models. I was not 100% sure what UV mapping was before the session or what was involved in doing it. It was a very simple process but a is important for texturing our model well at a later date. The UV map will essentially allow me to draw onto the model and it should be perfectly wrapped on to it if the map is done correctly. The skill of being able to map a model seems like a universal one just requires the knowledge of where to make cuts in the model.



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