I attempted to create the shot experimenting with line work in photoshop and then moving it in aftereffects but all my attempts did not look right.
After speaking with a tutor the best cause of action was to test with live action filming to see how I could create this shot. After a few ideas I settled on a test that worked well, I draw a rough cave on a very long piece of card, which I shaped into the shape of a cave. I then moved a camera in the space how I want it to move in the animation. It was at this point that I realised how the layout of the shot would work.
paper test
Once I understood how the shot would move I started to do further tests. I drew the layout to the correct size and tested it in after effects. This confirmed that the layout worked and I could create the final background in the layout.
Once I had finished the entire background I went to animate all the characters that would fit into the space. I used past designs from this project as reference. There were all animated to loop so I can run them for as long as needed meaning I could work out the timings of the shot at a later date.
The problem with working with this shot was that it was very large which meant it ran very slowly in aftereffects. This was significantly slowing my workflow so I needed to solve this. I decided to pre-render all the separate animations in the sequence then put them back in, this sped everything up a lot.
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