I decided I would create a series of walk cycles which tried to experiment with different styles. This would serve as a technical challenge whilst also creating some stupid looking characters which an audience would find funny.
I started the design process by drawing lots of different characters in a sketch book trying to get a diverse range of them. I designed them all with how they would move in mind as they key for this animation being successful would be the characters having good movement.
Once I'd drawn a large collection of characters I asked quite a few people to pick five of there favourites. I wanted the characters to have a good comedic affect so I thought checking the characters with others would help make sure I pick the best ones.
Once I'd got my 5 characters I started to animate them in different styles



The next character I animated I drew it using the thick lines I usually do however I thought I'd try and colour it in a different way so I used shapes in after effects. I was very happy with the result I will experiment with it further.
I wanted to try getting back to hand drawn animation since I hadn't done it since the start of the first year. It was a nice challenge to do it, I found that it brought a certain charm to the animation that you can't replicate through digital animation.

The last character I did I wanted to try and get lots of secondary motion. I used a calligraphic brush in photoshop to paint the lines. I really liked the sketchy feel of the arms however I was not a fan of the type of line I tried for the body. I am glad I tested it but I don't think I'd want to use it in future.
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